TEXT 139
8 Ages of Pace Changelog By kickmaster on 25th October 2016 08:33:50 PM
  1. v1a Alpha
  2. Missing tag fixed in file. Saveplay compatibility maintained.
  3.  
  4. v1 Alpha
  5. Roads
  6. Roads give increased movement, more marked in later eras
  7. Classical roads - tiles cost 2/3 of a move
  8. Industrial roads - moved to the renaissance, tiles costs 0.4 moves
  9. Modern roads - tiles cost 1/4 of a move
  10. Changes to UnitPanel.lua to deal with decimal to binary rounding errors
  11.  
  12. Borders
  13. Border growth rate significantly increased, eg: 50% faster to pop second ring.
  14. CULTURE_COST_LATER_PLOT_MULTIPLIER halved to 3
  15. CULTURE_COST_LATER_PLOT_EXPONENT increased to 1.4
  16.  
  17. Eras
  18. The cost of technologies and civics has been increased in later eras (cost of great people increased by the same amount to compensate longer duration of eras)
  19. Ancient - no change
  20. Classical - cost increased by 1.25
  21. Medieval - cost increased by 1.5
  22. Renaissance - 1.8
  23. Industrial - 2.2
  24. Modern - 2.6
  25. Atomic - 3.2
  26. Information - 4
  27. Thanks to Gedemon and alpaca for the idea and code template for this

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